Ranged attack

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Ranged attack is a talent that allows a unit to attack without moving forward. As a consequence, attacks from units with this talent are not considered as melee attacks.

This is especially useful against units with the Spiky talent which doesn't apply to Ranged attacks. But it also makes units unaffected from other abilities that apply only to melee units.

In-game description[edit | edit source]

This unit does not take damage from attacking Spiky units.

List of scrolls with Ranged attack[edit | edit source]

Scroll Name Type Subtypes Rarity Resource Cost A. C. H. Talents and abilities
Ash Runner Creature Human, Tribesman Common Energy 1 Energy.png 1 2 2 Piercing, Ranged attack.
Baleful Witch Creature Human, Mystic Rare Decay 3 Decay.png 2 2 2 Ranged attack. Ranged. When Baleful Witch comes into play, any Curses on creatures in play are triggered (dealing damage).
Boom Reaver Creature Human, Reaver Common Energy 3 Energy.png 3 2 3 Ranged attack.
Cannon Automaton Creature Automaton Uncommon Energy 6 Energy.png 5 2 4 Ranged attack, Armor 1.
Cannonetta Creature Human, Tribesman Rare Energy 3 Energy.png 2 2 3 Piercing, Ranged attack.
Crossbowman Creature Human, Soldier Common Order 1 Order.png 4 3 2 Ranged attack.
Cursemonger Creature Human Uncommon Decay 4 Decay.png 3 2 4 Ranged attack. When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit Curse 2.
Dust Runner Creature Human, Tribesman Common Energy 1 Energy.png 1 2 2 Ranged attack. When Dust Runner deals damage to a creature with 3 or less Health, that creature is destroyed.
Gravelock Elder Creature Gravelock Rare Energy 5 Energy.png 3 2 5 Ranged attack. Other Gravelock creatures you control gain +1 Attack and +1 Health while Gravelock Elder is in play.
Gun Automaton Creature Automaton Common Energy 2 Energy.png 2 2 3 Ranged attack.
Hellspitter Mortar Structure Artillery Rare Energy 3 Energy.png 5 2 6 Ranged attack. Attacks a randomly selected tile on opponent's board.
Hired Marksman Creature Human Uncommon Energy 4 Energy.png 3 3 3 Ranged attack. When Hired Marksman's Countdown is 0, you may reset its Countdown to deal 3 damage to target creature.
Hired Smuggler Creature Human Uncommon Energy 2 Energy.png 2 2 2 Ranged attack, Pillage: Draw a structure scroll.
Ilmire Witch Doctor Creature Human Rare Decay 6 Decay.png 5 2 5 Ranged attack. When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a Husk is summoned in its place.
Magnetizer Creature Human, Mystic Uncommon Order 2 Order.png 0 1 2 Ranged attack. Any unit hit by Magnetizer gets its Countdown increased by 1.
Oblivion Seeker Creature Human, Mystic Uncommon Decay 5 Decay.png 2 2 3 Ranged attack. When Oblivion Seeker is destroyed, draw 2 scrolls.
Pest Dissimulator Creature Human, Mystic Uncommon Decay 4 Decay.png 1 2 4 Ranged attack. When Pest Dissimulator deals damage to a creature, the damaged creature and adjacent creatures are poisoned for 3 rounds.
Replicaton Creature Automaton Common Energy 3 Energy.png 3 2 2 Ranged attack. When Replicaton is destroyed, return to owners hand if your current Energy is 2 or more.
Scattergunner Creature Human, Tribesman Common Energy 3 Energy.png 4 2 2 Ranged attack.
Scout Automaton Creature Automaton Rare Energy 3 Energy.png 1 2 3 Ranged attack, Armor 1. All other Automatons you control get +1 Attack.
Tempest Reaver Creature Human, Reaver Uncommon Energy 4 Energy.png 0 2 4 Ranged attack, Armor 1. Tempest Reaver's Attack is equal to your current Energy resource.
Top Reaver Thea Creature Human, Reaver Rare Energy 8 Energy.png 7 2 6 Unique, Ranged attack, Piercing, Pillage: Your current Energy is increased by 2 at the beginning of your next turn.

List of scrolls with related abilities[edit | edit source]

Scroll Name Type Subtypes Rarity Resource Cost A. C. H. Talents and abilities
Bombard Spell - Rare Energy 3 Energy.png - - - All units with Ranged or Lobber attack have their Countdown decreased by 2.
Concentrate Fire Enchantment - Uncommon Energy 3 Energy.png - - - Target unit with Ranged or Lobber will make an extra attack after its next attack.
Electrify Spell - Common Energy 2 Energy.png - - - Each structure you control makes a ranged attack dealing 1 damage.
Piercing Projectile Enchantment - Uncommon Energy 2 Energy.png - - - Enchanted ranged creature gains Piercing. Its Attack is increased by 1.
Supercharged Enchantment - Rare Energy 2 Energy.png - - - At the beginning of each of enchanted unit's turns, enchanted unit makes a ranged attack dealing 1 damage.