Piercing

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Piercing is a talent which allows units to deal additional damage to other units when attacking. When a unit with Piercing attacks, it deals damage to the blocking unit as usual, however it also deals to the next target in the row (unit or idol) half of the damage dealt to the previous target, rounded down. This is repeated to next targets until the amount of damage reaches 0.

This talent may only be on units that also have the Ranged attack talent. Contrary to Relentless, the first target doesn't need to be destroyed in order to deal damage to next targets.

In-game description[edit | edit source]

TBD

List of scrolls with Piercing[edit | edit source]

Scroll Name Type Subtypes Rarity Resource Cost A. C. H. Talents and abilities
Ash Runner Creature Human, Tribesman Common Energy 1 Energy.png 1 2 2 Piercing, Ranged attack.
Cannonetta Creature Human, Tribesman Rare Energy 3 Energy.png 2 2 3 Piercing, Ranged attack.
Top Reaver Thea Creature Human, Reaver Rare Energy 8 Energy.png 7 2 6 Unique, Ranged attack, Piercing, Pillage: Your current Energy is increased by 2 at the beginning of your next turn.

List of scrolls with related abilities[edit | edit source]

Scroll Name Type Subtypes Rarity Resource Cost A. C. H. Talents and abilities
Piercing Projectile Enchantment - Uncommon Energy 2 Energy.png - - - Enchanted ranged creature gains Piercing. Its Attack is increased by 1.