Order

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Order.png

One of the four resource types in Scrolls.

Order mostly focuses on controlling the gameflow, using spells that disrupt the enemy, such as debuffs on enemy creatures. Order focuses a lot on positional play, buffing friendly units based on their position on the board and the ability to move creatures to other tiles through spells.

List of order scrolls[edit | edit source]

Scroll Name Type Subtypes Rarity Cost A. C. H. Talents and abilities
Aging Knight Creature Human, Knight Uncommon 1 Order.png 2 1 2 Each time Aging Knight attacks, its base Countdown is increased by 1.
Blessing of Haste Spell - Uncommon 1 Order.png - - - Target unit's Countdown is decreased by 1.
Callback Spell - Common 1 Order.png - - - Target unit you control is returned to your hand.
Caller's Bane Enchantment - Uncommon 2 Order.png - - - When enchanted unit deals combat damage to an idol, other idols on the same side are dealt 1 damage.
Cay, Royal Envoy Creature Human Rare 8 Order.png 6 2 6 Unique, Dominion: Ward. At the end of your turn, if an opponent unit was destroyed in combat, draw 1 scroll.
Crossbowman Creature Human, Soldier Common 1 Order.png 4 3 2 Ranged attack.
Crown of Strength Enchantment - Uncommon 2 Order.png - - - Enchanted unit gains +1 Attack and +2 Health.
Decimation Spell - Rare 3 Order.png - - - All units on target row lose 1 Health. Opponent's idol on that row loses 2 Health.
Desert Memorial Structure Memorial Common 3 Order.png 0 - 3 When Desert Memorial is destroyed, increase Energy by 1.
Divine Mark Enchantment - Uncommon 2 Order.png - - - When enchanted creature is destroyed, it is returned to owners hand. If it was killed by damage from another unit, that unit is returned to its owner's hand.
Ducal Infantryman Creature Human, Soldier Common 2 Order.png 1 2 3 All other creatures you control on the same row as Ducal Infantryman gain +1 Attack.
Ducal Skirmisher Creature Human, Soldier Common 4 Order.png 3 2 4 Relentless.
Ducal Spearman Creature Human, Soldier Common 4 Order.png 1 2 4 Spiky 2.
Efficiency Spell - Uncommon 1 Order.png - - - Target unit gains +1 Attack until end of turn. If that unit kills another unit this turn, increase Energy by 1.
Eternal Sword Enchantment - Rare 3 Order.png - - - Enchanted creature gets +2 Attack and +1 Health. When enchanted creature is destroyed, a random adjacent creature gets Eternal Sword.
Faith Blessing Spell - Common 2 Order.png - - - Target unit you control takes 2 damage. Your idol on that row is healed by 4.
Faith Chains Enchantment - Rare 3 Order.png - - - When enchanted creature is destroyed, Faith Chains deals 1 damage to each of opponent's idols.
Faith Duty Enchantment - Common 2 Order.png - - - Enchant unit you control. At the end of each of its turns, enchanted unit is dealt 1 damage and opponent units on that row get their Countdown increased by 1.
Fleetness Enchantment - Rare 2 Order.png - - - Enchanted unit's base Countdown is reduced by 1.
Flip Spell Displacement Uncommon 2 Order.png - - - Move target opponent unit to any unoccupied tile on opponent's board.
Focus Spell - Common 1 Order.png - - - Target creature gains +3 Attack until end of turn.
Frost Wind Spell - Uncommon 2 Order.png - - - Add +1 Countdown to units on target tile and adjacent tiles.
Gallant Defender Creature Human, Soldier Common 4 Order.png 2 2 4 As long as you have fewer units on the field than your opponent, Gallant Defender gets Armor 2.
Heritage Enchantment - Uncommon 3 Order.png - - - When enchanted unit you control is destroyed, you draw 2 scrolls.
Honorable General Creature Human, Knight Rare 6 Order.png 4 3 6 When Honorable General's Countdown becomes 0, all adjacent units have their Countdown decreased by 2.
Horn of Ages Spell - Common 1 Order.png - - - All units opponent controls have their Move decreased by 1 until end of opponent's turn.
Imperial Resources Spell - Rare 7 Order.png - - - Draw 2 scrolls. Your idols are healed by 1. All your units are healed by 1. Increase Order by 1.
Infiltrate Spell - Uncommon 3 Order.png - - - Target unit's Countdown is increased by 2. Draw a scroll.
Kabonk Spell - Common 2 Order.png - - - Deal 1 damage to target unit. Draw 1 scroll.
Knight Scholar Creature Human, Knight Rare 4 Order.png 3 2 5 When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
Magnetizer Creature Human, Mystic Uncommon 2 Order.png 0 1 2 Ranged attack. Any unit hit by Magnetizer gets its Countdown increased by 1.
Mangonel Structure Artillery Uncommon 3 Order.png 3 3 2 Lobber. When Mangonel comes into play, your Mangonels' Countdowns are set to the lowest of any you control.
Metempsychosis Spell - Uncommon 3 Order.png - - - Target unit you control is resummoned on the same tile.
Mystic Altar Structure Totem Uncommon 3 Order.png 0 2 3 When Countdown is 0, you may reset its Countdown and increase Countdown of target creature you control by 2 to draw a scroll.
New Orders Spell - Common 1 Order.png - - - All your units have their Move increased by 1 until end of turn.
Obelisk Structure Wall Common 2 Order.png 0 - 5 -
Pilgrim's Feet Enchantment - Common 1 Order.png - - - When enchanted creature moves, it is healed by 2.
Plate Armor Enchantment - Rare 2 Order.png - - - Enchanted unit has Armor 1 (combat damage dealt to enchanted unit is decreased by 1) and its Health is increased by 1.
Pother Spell Displacement Uncommon 2 Order.png - - - Target unit is moved to a random adjacent tile. Draw 1 scroll.
Powerbound Enchantment - Common 1 Order.png - - - When enchanted unit you control is destroyed, increase your Order by one.
Prisoners of War Spell - Rare 5 Order.png - - - Take the next Growth, Decay and Energy creature scrolls from your library and add them to your hand.
Purification Spell - Common 1 Order.png - - - Remove all Enchantments from target unit.
Pushback Spell - Uncommon 4 Order.png - - - Target opponent unit is returned to its owner's hand.
Redeploy Spell Displacement Rare 3 Order.png - - - Swap two target rows on your side.
Refined Strategy Spell - Rare 2 Order.png - - - Move target structure you control to an unoccupied tile on that side. Its countdown is decreased by 1.
Resonant Helm Enchantment - Common 1 Order.png - - - Enchanted unit's Health is healed by 1 every time you play a Spell or Enchantment.
Reversal Spell Displacement Common 3 Order.png - - - Frontmost and rearmost units on one side of target row switch places. Draw 1 scroll.
Righteous Partisan Creature Human Common 3 Order.png 2 2 2 As long as you have less units on the field than your opponent, Righteous Partisan gets +4 Attack.
Roasted Bean Potion Enchantment - Rare 2 Order.png - - - Enchanted creature's Move is increased by 1. When Roasted Bean Potion comes into play, enchanted creature's Countdown is decreased by 1.
Royal Banner Structure Totem Rare 2 Order.png 0 - 3 All non-human units get Countdown increased by 2 after attacking.
Royal Infantryman Creature Human, Soldier Uncommon 1 Order.png 1 2 2 All other creatures you control on the same row as Royal Infantryman gain +1 Health.
Royal Skirmisher Creature Human, Soldier Uncommon 3 Order.png 3 2 3 Relentless.
Royal Spearman Creature Human, Soldier Uncommon 3 Order.png 2 2 3 Spiky 2.
Royal Vanguard Creature Human, Knight Rare 5 Order.png 3 2 5 When Royal Vanguard's Countdown becomes 0, adjacent units gain +2 Attack until end of turn.
Ruse Spell - Uncommon 3 Order.png - - - Opponent's units get their Countdown decreased by 2. Your units gain Spiky 2 and Armor 1 until your next turn.
Shrine Structure Totem Rare 3 Order.png 0 - 2 As long as Shrine is in play, all other units you control gain +1 Health.
Sinmarked Zealot Creature Human Uncommon 1 Order.png 1 2 1 When Countdown is 0, you may sacrifice Sinmarked Zealot to deal 2 damage to target unit.
Soldier's Bond Enchantment - Common 2 Order.png - - - When enchanted unit takes damage, all units behind it count down by one.
Speed Spell - Rare 3 Order.png - - - Target unit's Countdown is decreased by 3.
Stifled Advance Enchantment - Uncommon 2 Order.png - - - Enchanted unit's base Countdown is increased by 2.
Summons Spell - Common 1 Order.png - - - Draws one Structure from your library.
Tempo Theft Spell - Rare 3 Order.png - - - Two target units switch Countdown values.
Thought Trap Spell - Common 2 Order.png - - - Target unit's Countdown is doubled.
Transposition Spell Displacement Common 2 Order.png - - - Switch places of two units you control. Draw 1 scroll.
Vengeance Veil Enchantment - Common 1 Order.png - - - When enchanted unit takes damage, its Countdown decreases by 1.
Vigor Extraction Spell - Uncommon 2 Order.png - - - Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1.
Waking Stones Structure Wall Rare 3 Order.png 0 - 3 All damage dealt to Waking Stones is reduced to 1.
Warding Stone Structure Wall Uncommon 3 Order.png 0 - 4 When Warding Stone is destroyed in combat, attacking unit is returned to owner's hand and you draw 1 scroll.
Wings Captain Creature Human, Soldier Rare 4 Order.png 4 2 4 When Wings Captain's Countdown becomes 0, Wings Captain and adjacent Soldiers have their Move increased by 1 until end of turn.
Wings Charger Creature Human, Soldier Common 5 Order.png 5 2 4 -
Wings Cleaver Creature Human, Soldier Rare 6 Order.png 4 3 5 Relentless, Dominion: +3 Attack. Base Countdown is decreased by 1.
Wings Shield Creature Human, Soldier Uncommon 3 Order.png 2 2 3 Wings Shield has Armor X, where X is the number of units behind it (combat damage dealt to Wings Shield is decreased by X).
Wings Soldier Creature Human, Soldier Common 2 Order.png 3 2 2 -
Wings Spear Creature Human, Soldier Common 3 Order.png 2 2 2 Spiky 2. Dominion: Spiky is increased by 2.
Wings Warder Creature Human, Mystic Rare 2 Order.png 0 1 4 Wings Warder does not attack. As long as Wings Warder's Countdown is 1 or less, units you control on the same row as Wings Warder have Ward.
Woodland Memorial Structure Memorial Common 2 Order.png 0 - 1 When you play a Spell or Enchantment, Woodland Memorial is destroyed. Increase Growth by 1.

See also[edit | edit source]