List of rare scrolls

From Scrolls Wiki
Jump to: navigation, search
Scroll Name Type Subtypes Resource Cost A. C. H. Talents and abilities
Ancestral Totem Structure Totem Growth 4 Growth.png 0 - 2 As long as Ancestral Totem is in play, creatures you control gain +1 Attack.
Appurtenance Enchantment - Growth 2 Growth.png - - - Enchanted unit gets +1 Health for each Beast you control.
Automata Forge Structure Forge Energy 3 Energy.png 0 3 5 Instead of attacking, Automata Forge summons a Gun Automaton on an adjacent tile. Pay 3 Energy to decrease Countdown by 1. This ability can be used multiple times per turn.
Baleful Witch Creature Human, Mystic Decay 3 Decay.png 2 2 2 Ranged attack. Ranged. When Baleful Witch comes into play, any Curses on creatures in play are triggered (dealing damage).
Blightseed Spell - Decay 4 Decay.png - - - Target creature you control has its Countdown increased by 2. If it is still on the board at the beginning of your next turn, draw 2 scrolls and increase current Decay by 2.
Bloodline Taint Spell - Decay 4 Decay.png - - - Target unit, and other units on the same side that share a subtype, gain Curse 2.
Bombard Spell - Energy 3 Energy.png - - - All units with Ranged or Lobber attack have their Countdown decreased by 2.
Breaker Creature Human, Kinfolk Growth 3 Growth.png 3 2 3 When Breaker deals damage, its Attack is increased by 1.
Cannonetta Creature Human, Tribesman Energy 3 Energy.png 2 2 3 Piercing, Ranged attack.
Cay, Royal Envoy Creature Human Order 8 Order.png 6 2 6 Unique, Dominion: Ward. At the end of your turn, if an opponent unit was destroyed in combat, draw 1 scroll.
Corrode Spell - Energy 3 Energy.png - - - Units you control deal double damage to idols until end of turn. If at least one idol is destroyed by a unit you control this turn, draw 1 scroll.
Culling the Flock Spell - Growth 2 Growth.png - - - Sacrifice target Beast. All other Beasts you control have their Attack increased by that unit's Attack until end of turn, and become fully healed.
Damning Curse Spell - Decay 4 Decay.png - - - Destroy target creature. Units you control are dealt 1 damage.
Death Cap Berserk Enchantment - Growth 3 Growth.png - - - When Death Cap Berserk comes into play, and at the beginning of its following turns, enchanted creature's Countdown is decreased by 2. At the end of these turns, it is dealt 2 damage.
Decimation Spell - Order 3 Order.png - - - All units on target row lose 1 Health. Opponent's idol on that row loses 2 Health.
End of Reason Spell - Energy 3 Energy.png - - - Sacrifice all units you control with a non-zero Countdown. Each unit sacrificed this way deals 2 damage to opponent units on the same row.
Essence Feast Spell - Growth 4 Growth.png - - - For each unit you control, heal your idol on the same row by 1. Beast creatures deal double damage to idols this turn.
Eternal Sword Enchantment - Order 3 Order.png - - - Enchanted creature gets +2 Attack and +1 Health. When enchanted creature is destroyed, a random adjacent creature gets Eternal Sword.
Faith Chains Enchantment - Order 3 Order.png - - - When enchanted creature is destroyed, Faith Chains deals 1 damage to each of opponent's idols.
Fertile Soil Spell - Growth 4 Growth.png - - - Sacrifice target creature you control and draw 3 scrolls.
Fierce Tactics Spell - Growth 4 Growth.png - - - All your melee creatures become Relentless until end of turn.
Fleetness Enchantment - Order 2 Order.png - - - Enchanted unit's base Countdown is reduced by 1.
Fungify Enchantment - Decay 2 Decay.png - - - Enchanted creature gets Health increased by 5 and base Countdown increased by 1.
God Hand Spell - Growth 8 Growth.png - - - All your units gain +2 Attack until end of turn, and have their Countdown decreased by 2.
Gravelock Elder Creature Gravelock Energy 5 Energy.png 3 2 5 Ranged attack. Other Gravelock creatures you control gain +1 Attack and +1 Health while Gravelock Elder is in play.
Great Wolf Creature Beast, Wolf Growth 5 Growth.png 3 2 5 Relentless. Great Wolf gets +1 Attack for every other Wolf you control.
Grisly Graft Enchantment - Decay 3 Decay.png - - - Enchant creature you control. When Grisly Graft comes into play, sacrifice adjacent creatures. Enchanted creature gains Attack and Health equal to the number of creatures sacrificed.
Harvester Creature Masked, Undead Decay 3 Decay.png 8 5 4 Relentless. Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
Hellspitter Mortar Structure Artillery Energy 3 Energy.png 5 2 6 Ranged attack. Attacks a randomly selected tile on opponent's board.
Honorable General Creature Human, Knight Order 6 Order.png 4 3 6 When Honorable General's Countdown becomes 0, all adjacent units have their Countdown decreased by 2.
Ilmire Hunter Creature Human Decay 4 Decay.png 2 2 5 Slayer.
Ilmire Witch Doctor Creature Human Decay 6 Decay.png 5 2 5 Ranged attack. When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a Husk is summoned in its place.
Imperial Resources Spell - Order 7 Order.png - - - Draw 2 scrolls. Your idols are healed by 1. All your units are healed by 1. Increase Order by 1.
Infectious Blight Enchantment - Decay 4 Decay.png - - - Enchanted creature is dealt 1 poison damage at the beginning of each round. If enchanted unit is killed by poison damage, a random creature on the same side gets Infectious Blight.
Ire And Bile Spell - Decay 2 Decay.png - - - All units gain Curse 1 and +1 Attack until end opponent's turn.
Iron Ogre Creature Elder Energy 7 Energy.png 7 3 6 Relentless, Armor 1.
Ironclad Reaver Creature Human, Reaver Energy 5 Energy.png 4 2 5 Pillage: Immune to damage until beginning of your next turn.
Jarl Urhald Creature Human, Kinfolk Growth 9 Growth.png 6 2 7 Unique, Relentless, Inspiring: +2 Attack, Pillage: Urhald's Countdown is set to 0 after attacking.
Kinfolk Brave Creature Human, Kinfolk Growth 2 Growth.png 2 1 2 -
Kinfolk Jarl Creature Human, Kinfolk Growth 7 Growth.png 3 2 6 Relentless, Inspiring: +1 Attack. For each creature adjacent to Kinfolk Jarl, Kinfolk Jarl gains +1 Attack.
Knight Scholar Creature Human, Knight Order 4 Order.png 3 2 5 When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
Machinated Enchantment - Energy 2 Energy.png - - - Enchanted creature gets Attack increased by 5 and base Countdown increased by 1.
Machine Chant Spell - Energy 5 Energy.png - - - Deal damage to target unit equal to the number of structures you control. Increase Energy by 1.
Machine Divinator Creature Human, Tribesman Energy 3 Energy.png 0 1 4 Machine Divinator does not attack. As long as Machine Divinator is in play, your structures' Health is increased by 1. When Machine Divinator's Countdown becomes 0, a random structure you control with Countdown 1 or more has its Countdown decreased by 1.
Metal Wonder Structure Totem Energy 4 Energy.png 0 - 4 When your opponent plays a Spell or Enchantment, Metal Wonder deals 2 damage to a random idol under their control.
Necrogeddon Spell - Decay 7 Decay.png - - - Destroy all creatures you control. Creatures destroyed this way are replaced by undead Husks at Countdown 0.
Nuru, Flesh-seamstress Creature Human Decay 8 Decay.png 0 2 6 Unique, Dominion: Undead creatures you control get +2 Attack. Nuru does not attack. When Nuru's Countdown becomes 0, Nuru summons 2 Husks with Countdown 0 at random positions on your side. The Husks are destroyed after attacking.
Oak Blood Enchantment - Growth 4 Growth.png - - - Enchanted creature gains +6 Health.
Pillar of Fatigue Structure Totem Decay 3 Decay.png 0 - 3 When a creature moves, its Countdown is increased by 1.
Plate Armor Enchantment - Order 2 Order.png - - - Enchanted unit has Armor 1 (combat damage dealt to enchanted unit is decreased by 1) and its Health is increased by 1.
Potion of Resistance Enchantment - Energy 1 Energy.png - - - All damage dealt to enchanted unit is reduced to 1 for 3 rounds.
Power Trip Spell - Energy 3 Energy.png - - - Increase your current Energy by 6.
Prisoners of War Spell - Order 5 Order.png - - - Take the next Growth, Decay and Energy creature scrolls from your library and add them to your hand.
Quake Spell - Growth 6 Growth.png - - - Deal 3 damage to all structures and 2 damage to all creatures.
Rat King Spell - Growth 4 Growth.png - - - Summons a Beast Rat on target tile and on two adjacent random tiles.
Reaping Mask Enchantment - Decay 7 Decay.png - - - When enchanted unit destroys an opponent creature, draw a creature scroll. Enchanted unit's Attack and Health are increased by 4 as long as you have more creatures than your opponent.
Redeploy Spell Displacement Order 3 Order.png - - - Swap two target rows on your side.
Refined Strategy Spell - Order 2 Order.png - - - Move target structure you control to an unoccupied tile on that side. Its countdown is decreased by 1.
Restless Bones Spell - Decay 3 Decay.png - - - All your Undead units gain +2 Attack until end of turn, and Countdown decreased by 1.
Roasted Bean Potion Enchantment - Order 2 Order.png - - - Enchanted creature's Move is increased by 1. When Roasted Bean Potion comes into play, enchanted creature's Countdown is decreased by 1.
Royal Banner Structure Totem Order 2 Order.png 0 - 3 All non-human units get Countdown increased by 2 after attacking.
Royal Vanguard Creature Human, Knight Order 5 Order.png 3 2 5 When Royal Vanguard's Countdown becomes 0, adjacent units gain +2 Attack until end of turn.
Scout Automaton Creature Automaton Energy 3 Energy.png 1 2 3 Ranged attack, Armor 1. All other Automatons you control get +1 Attack.
Seed of Insurgency Enchantment - Growth 6 Growth.png - - - When enchanted creature is destroyed, it's summoned again on the same tile. Its countdown is set to 1.
Shrine Structure Totem Order 3 Order.png 0 - 2 As long as Shrine is in play, all other units you control gain +1 Health.
Sickening Fumes Spell - Decay 2 Decay.png - - - Until end of opponent's turn, opponent units have their attack decreased by 3.
Sister of the Owl Creature Human, Kinfolk Growth 5 Growth.png 2 2 4 An Owl is summoned together with Sister of the Owl. When an Owl deals damage, Sister of the Owl's Attack increases by 1. When an Owl is destroyed, Sister of the Owl's Health increases by 1.
Solemn Giant Creature Automaton Energy 4 Energy.png 8 6 4 Does not count down. Pay 2 Energy to decrease Countdown by 2. This ability can be used multiple times per turn.
Soul Steal Spell - Decay 3 Decay.png - - - Destroy target creature with health 2 or less. Summon a Mire Shambler on a random tile on your side.
Speed Spell - Order 3 Order.png - - - Target unit's Countdown is decreased by 3.
Sudden Eruption Spell - Energy 4 Energy.png - - - Surge. When Sudden Eruption is played, X random opponent units are dealt 2 damage, where X is the surge value.
Supercharged Enchantment - Energy 2 Energy.png - - - At the beginning of each of enchanted unit's turns, enchanted unit makes a ranged attack dealing 1 damage.
Tempo Theft Spell - Order 3 Order.png - - - Two target units switch Countdown values.
Thunder Surge Spell - Energy 6 Energy.png - - - Target unit, and all units connected by adjacent units, receive 2 damage.
Top Reaver Thea Creature Human, Reaver Energy 8 Energy.png 7 2 6 Unique, Ranged attack, Piercing, Pillage: Your current Energy is increased by 2 at the beginning of your next turn.
Totem of Suffering Structure Totem Decay 4 Decay.png 0 - 3 When a creature you control is destroyed, the opposing idol on that row is dealt 1 damage.
Unforseen Onslaught Spell - Decay 3 Decay.png - - - All your creatures with attack 1 or less get Slayer until end of turn.
Unleash Inner Power Spell - Growth 4 Growth.png - - - Target creature's Attack is increased by its Health value. Its Health is then set to 2.
Untainted Enchantment - Growth 2 Growth.png - - - Enchanted unit has Ward.
Verdant Veil Enchantment - Growth 3 Growth.png - - - Enchanted creature's Health is increased by 3. As long as its Health is no less than its base value, it has Ward.
Violent Dispersal Spell - Energy 6 Energy.png - - - Destroy target unit.
Waking Stones Structure Wall Order 3 Order.png 0 - 3 All damage dealt to Waking Stones is reduced to 1.
Watcher Structure Wall Decay 2 Decay.png 0 - 4 When a unit adjacent to Watcher is destroyed by non-combat damage or death effects, Watcher deals 2 damage to a random opponent idol.
Wings Captain Creature Human, Soldier Order 4 Order.png 4 2 4 When Wings Captain's Countdown becomes 0, Wings Captain and adjacent Soldiers have their Move increased by 1 until end of turn.
Wings Cleaver Creature Human, Soldier Order 6 Order.png 4 3 5 Relentless, Dominion: +3 Attack. Base Countdown is decreased by 1.
Wings Warder Creature Human, Mystic Order 2 Order.png 0 1 4 Wings Warder does not attack. As long as Wings Warder's Countdown is 1 or less, units you control on the same row as Wings Warder have Ward.