List of decay scrolls

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Scroll Name Type Subtypes Rarity Cost A. C. H. Talents and abilities
Animovore Enchantment - Common 2 Decay.png - - - Enchant a unit you control. When a unit adjacent to enchanted unit is destroyed, enchanted unit is dealt 1 damage and you draw 1 scroll.
Arhart's Disciple Creature Human Common 3 Decay.png 3 2 3 When Arhart's Disciple damages a unit in combat, opponent's idol on the same row takes 1 damage.
Arthritis Enchantment - Common 1 Decay.png - - - Each time enchanted unit deals damage, Arthritis also deals 1 damage to that unit.
Atrophy Spell - Common 1 Decay.png - - - Target unit's Attack is decreased by 5 until end of opponent's next turn.
Baleful Witch Creature Human, Mystic Rare 3 Decay.png 2 2 2 Ranged attack. Ranged. When Baleful Witch comes into play, any Curses on creatures in play are triggered (dealing damage).
Beetle Stone Structure Totem Common 2 Decay.png 0 - 3 When another Beetle Stone comes into play, two damage is dealt to a random opponent idol. Beetle Stone is then placed at the top of your library.
Bitter Root Structure Wall Common 1 Decay.png 0 - 2 When Bitter Root is attacked in melee, attacking unit becomes poisoned for 3 rounds.
Blade Husk Creature Undead Common 2 Decay.png 4 3 2 Dominion: Relentless.
Blightbearer Creature Human Uncommon 3 Decay.png 3 2 4 Blightbearer takes 1 poison damage before attacking. When Blightbearer is destroyed, all creatures on the same row get poisoned for 3 rounds.
Blightseed Spell - Rare 4 Decay.png - - - Target creature you control has its Countdown increased by 2. If it is still on the board at the beginning of your next turn, draw 2 scrolls and increase current Decay by 2.
Bloodline Taint Spell - Rare 4 Decay.png - - - Target unit, and other units on the same side that share a subtype, gain Curse 2.
Bog Hound Creature Beast Common 2 Decay.png 2 2 3 Dominion: +2 Attack.
Brain Lice Enchantment - Uncommon 3 Decay.png - - - When Brain Lice comes into play, enchanted creature becomes poisoned for 3 rounds. When enchanted creature is destroyed, draw 1 scroll.
Cluster Hex Spell - Uncommon 3 Decay.png - - - All units on target tile and adjacent tiles gain Curse 1.
Corpus Collector Creature Human Uncommon 4 Decay.png 4 2 3 When Corpus Collector kills another creature, summon a Husk creature on a random tile adjacent to Corpus Collector.
Cursed Presence Enchantment - Common 2 Decay.png - - - Enchant opponent unit. When that unit takes damage, other opponent units on that row get Curse 1. If a structure is enchanted, those units get Curse 2 instead.
Cursemonger Creature Human Uncommon 4 Decay.png 3 2 4 Ranged attack. When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit Curse 2.
Damning Curse Spell - Rare 4 Decay.png - - - Destroy target creature. Units you control are dealt 1 damage.
Draining Mist Spell - Uncommon 3 Decay.png - - - All opponent units with Countdown 1 or less have their Countdown increased by 2.
Eager Scryer Creature Human, Mystic Common 3 Decay.png 1 1 3 If Eager Scryer's Countdown is 2 or more at the end of your turn, draw a scroll.
Eclipse Spell - Uncommon 1 Decay.png - - - All your current resources are converted into Decay.
Energy Siphon Enchantment - Uncommon 2 Decay.png - - - When Energy Siphon comes into play, increase Energy by 1. Enchanted creature's Attack and Health are decreased by 1.
Festering Freak Creature Beast, Masked Common 3 Decay.png 1 2 2 When Festering Freak deals damage to a creature, that creature gets poisoned for 3 rounds. When Festering Freak is attacked in melee, attacking unit becomes poisoned for 3 rounds.
Fungify Enchantment - Rare 2 Decay.png - - - Enchanted creature gets Health increased by 5 and base Countdown increased by 1.
Grisly Graft Enchantment - Rare 3 Decay.png - - - Enchant creature you control. When Grisly Graft comes into play, sacrifice adjacent creatures. Enchanted creature gains Attack and Health equal to the number of creatures sacrificed.
Harvester Creature Masked, Undead Rare 3 Decay.png 8 5 4 Relentless. Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
Hex Marks Enchantment - Common 1 Decay.png - - - When enchanted creature deals combat damage to an idol, it deals 3 extra damage.
Husk Creature Undead Common 1 Decay.png 3 3 2 -
Ilmire Hunter Creature Human Rare 4 Decay.png 2 2 5 Slayer.
Ilmire Rot Eater Creature Beast Common 3 Decay.png 3 2 3 When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gains 1 Attack and 1 Health.
Ilmire Tribesman Creature Human Common 2 Decay.png 2 3 4 -
Ilmire Witch Doctor Creature Human Rare 6 Decay.png 5 2 5 Ranged attack. When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a Husk is summoned in its place.
Infected Gravelock Creature Gravelock Common 2 Decay.png 2 2 3 When Infected Gravelock deals damage to a creature, that creature gets poisoned for 3 rounds. Infected Gravelock has Move 0.
Infectious Blight Enchantment - Rare 4 Decay.png - - - Enchanted creature is dealt 1 poison damage at the beginning of each round. If enchanted unit is killed by poison damage, a random creature on the same side gets Infectious Blight.
Ire And Bile Spell - Rare 2 Decay.png - - - All units gain Curse 1 and +1 Attack until end opponent's turn.
Languid Enchantment - Uncommon 2 Decay.png - - - Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
Lifestealer Creature Human Uncommon 5 Decay.png 4 2 5 When Lifestealer attacks and destroys a unit, Lifestealer is fully healed.
Loyal Darkling Creature Human Common 2 Decay.png 1 2 2 When Countdown is 0, you may sacrifice Loyal Darkling. When Loyal Darkling is destroyed, it deals 2 damage to your opponent's idol on the same row.
Malevolent Gaze Spell - Common 2 Decay.png - - - Target Creature's Move is reduced by 1 until end of opponent's turn. It gets Curse 1. Dominion: That creature gets an additional Curse 9.
Mangy Rat Creature Beast, Rat Common 1 Decay.png 1 2 1 When Mangy Rat deals damage to a creature, that creature gets poisoned for 3 rounds.
Miasma Well Structure Totem Common 2 Decay.png 0 - 3 All Poison damage is increased by 1.
Mire Curse Enchantment - Uncommon 2 Decay.png - - - Mire Curse deals 1 poison damage to adjacent creatures at the beginning of each of its turns.
Mire Shambler Creature Masked, Undead Common 1 Decay.png 3 2 1 Before attacking, Mire Shambler moves to a random adjacent tile.
Monstrosity Creature Beast Uncommon 3 Decay.png 4 2 3 As long as another Monstrosity is adjacent, Attack and Health are increased by 1. As long as any other creature is adjacent, Attack and Health are decreased by 1.
Monstrous Brood Spell - Common 5 Decay.png - - - Creatures you control with the same name as target creature are destroyed and replaced by a Monstrosity.
Morbid Curiosity Enchantment - Uncommon 4 Decay.png - - - When enchanted creature kills another creature, you draw a scroll.
Necrogeddon Spell - Rare 7 Decay.png - - - Destroy all creatures you control. Creatures destroyed this way are replaced by undead Husks at Countdown 0.
Nuru, Flesh-seamstress Creature Human Rare 8 Decay.png 0 2 6 Unique, Dominion: Undead creatures you control get +2 Attack. Nuru does not attack. When Nuru's Countdown becomes 0, Nuru summons 2 Husks with Countdown 0 at random positions on your side. The Husks are destroyed after attacking.
Nuru's Needle Enchantment - Uncommon 3 Decay.png - - - Enchanted unit's Attack, Health and Move are decreased by 1. It gains Curse 1.
Oblivion Seeker Creature Human, Mystic Uncommon 5 Decay.png 2 2 3 Ranged attack. When Oblivion Seeker is destroyed, draw 2 scrolls.
Pest Dissimulator Creature Human, Mystic Uncommon 4 Decay.png 1 2 4 Ranged attack. When Pest Dissimulator deals damage to a creature, the damaged creature and adjacent creatures are poisoned for 3 rounds.
Pestis Enchantment - Uncommon 3 Decay.png - - - Enchanted creature gains +1 Attack for each Rat on that side. When enchanted creature kills another unit, summon a Mangy Rat on a random tile the same side.
Pillar of Disease Structure Wall Common 3 Decay.png 0 - 4 Opponent's units on the same row as Pillar of Disease have Attack decreased by 1.
Pillar of Fatigue Structure Totem Rare 3 Decay.png 0 - 3 When a creature moves, its Countdown is increased by 1.
Puppet Soldier Structure Wall Uncommon 3 Decay.png 0 - 3 When Puppet Soldier is destroyed by damage, all units on the same row are destroyed.
Reaping Mask Enchantment - Rare 7 Decay.png - - - When enchanted unit destroys an opponent creature, draw a creature scroll. Enchanted unit's Attack and Health are increased by 4 as long as you have more creatures than your opponent.
Regeniture Enchantment - Common 1 Decay.png - - - Target unit gains 2 Health. When Regeniture comes into play, enchanted unit's controller's idol on that row is dealt 1 damage.
Restless Bones Spell - Rare 3 Decay.png - - - All your Undead units gain +2 Attack until end of turn, and Countdown decreased by 1.
Return To Nature Spell - Uncommon 2 Decay.png - - - Creatures on target tile and all adjacent tiles get -1 Health until end of turn. If a creature with this effect is killed, increase Growth by 1.
Ripper Creature Human Common 1 Decay.png 2 2 2 -
Scavenger Construct Structure Wall, Undead Common 1 Decay.png 0 - 3 When an adjacent unit is destroyed, Scavenger Construct's Health is increased by 2.
Searing Shackles Enchantment - Uncommon 2 Decay.png - - - Enchanted unit deals 1 damage to its controller's idol on the same row at the end of it's controller's turn. Enchanted unit is dealt 2 damage when it moves.
Shroud of Unlife Enchantment - Common 1 Decay.png - - - When enchanted creature is destroyed, a Husk is summoned in its place.
Sickening Fumes Spell - Rare 2 Decay.png - - - Until end of opponent's turn, opponent units have their attack decreased by 3.
Soul Scrounger Enchantment - Uncommon 3 Decay.png - - - When a creature is destroyed, enchanted unit's Countdown is decreased by 1.
Soul Steal Spell - Rare 3 Decay.png - - - Destroy target creature with health 2 or less. Summon a Mire Shambler on a random tile on your side.
Stitcher Creature Human Uncommon 4 Decay.png 2 2 3 When Stitcher's Countdown is 0, you may sacrifice target creature to increase another target creature's Attack and Health by 2. If you do, Stitcher's Countdown is reset.
Tethered Recruit Creature Human Uncommon 2 Decay.png 2 2 1 When Tethered Recruit is destroyed, increase Order by 1.
Totem of Suffering Structure Totem Rare 4 Decay.png 0 - 3 When a creature you control is destroyed, the opposing idol on that row is dealt 1 damage.
Unbind Spell - Uncommon 1 Decay.png - - - Sacrifice target non-Decay structure you control. Increase Decay by 1.
Uneasy Alliance Enchantment - Common 2 Decay.png - - - Enchanted creature's Attack is increased by 2 for each creature with Uneasy Alliance on the same side. When enchanted unit is destroyed, all units on that side enchanted with Uneasy Alliance are destroyed.
Unforseen Onslaught Spell - Rare 3 Decay.png - - - All your creatures with attack 1 or less get Slayer until end of turn.
Viscera Sage Creature Human, Mystic Uncommon 2 Decay.png 2 2 2 When Viscera Sage destroys another unit, draw 1 scroll.
Void Gate Structure Wall Uncommon 3 Decay.png 0 - 3 All combat damage dealt to Void Gate is instead dealt to the idol behind it.
Watcher Structure Wall Rare 2 Decay.png 0 - 4 When a unit adjacent to Watcher is destroyed by non-combat damage or death effects, Watcher deals 2 damage to a random opponent idol.
Wicked Being Enchantment - Common 1 Decay.png - - - When enchanted unit is destroyed in melee, idol takes 2 damage on same row.