List of creature scrolls
From Scrolls Wiki
| Scroll Name | Subtypes | Rarity | Resource | Cost | A. | C. | H. | Talents and abilities |
|---|---|---|---|---|---|---|---|---|
| Beast Rat | Rat | Uncommon | Growth | 1 |
1 | 2 | 1 | - |
| Brother of the Wolf | Human, Kinfolk | Uncommon | Growth | 4 |
3 | 2 | 4 | When Countdown is 0, Brother of the Wolf can summon one Ragged Wolf instead of attacking. |
| Bunny | Beast, Bunny | Uncommon | Growth | 1 |
0 | 3 | 1 | If Bunny's Attack is 0, it will summon another Bunny in an adjacent tile instead of attacking. |
| Cannon Automaton | Automaton | Uncommon | Energy | 6 |
4 | 2 | 6 | Ranged Attack. |
| Copper Automaton | Automaton | Common | Energy | 1 |
4 | 1 | 2 | Copper Automaton is destroyed after attacking. |
| Crossbowman | Human, Soldier | Common | Order | 1 |
4 | 3 | 2 | Ranged Attack. |
| Ducal Infantryman | Human, Soldier | Common | Order | 2 |
1 | 2 | 3 | All friendly creatures on the same row as Ducal Infantryman gain +1 Attack. |
| Ducal Skirmisher | Human, Soldier | Common | Order | 4 |
3 | 2 | 4 | Relentless. |
| Ducal Spearman | Human, Soldier | Common | Order | 4 |
2 | 2 | 4 | Spiky 2. |
| Frostbeard | Human, Kinfolk | Common | Growth | 3 |
6 | 3 | 1 | When Frostbeard is killed in battle, all friendly units gain +2 Attack until end of your turn. |
| Gravehawk | Human | Uncommon | Growth | 2 |
1 | 2 | 3 | Relentless. For each of your Gravelocks, Gravehawk gains +1 Attack. |
| Gravelock Elder | Gravelock | Rare | Energy | 5 |
3 | 2 | 5 | Ranged Attack. Other Gravelock creatures you control gain +1 Attack and +1 Health while Gravelock Elder is in play. |
| Gravelock Outcast | Gravelock | Common | Energy | 3 |
2 | 2 | 3 | Pay one Growth to heal Gravelock Outcast to full health. |
| Gravelock Raider | Gravelock | Common | Energy | 1 |
1 | 2 | 2 | Relentless. |
| Great Wolf | Beast, Wolf | Rare | Growth | 5 |
3 | 2 | 5 | Relentless. Great Wolf gets +1 Attack for every other Wolf you control. |
| Gun Automaton | Automaton | Common | Energy | 2 |
2 | 2 | 3 | Ranged Attack. |
| Honorable General | Human, Knight | Rare | Order | 6 |
4 | 3 | 6 | When Honorable General's Countdown becomes 0, all adjacent units have their Countdown set to 0. |
| Iron Ogre | Elder | Rare | Energy | 7 |
7 | 3 | 7 | Relentless. |
| Kinfolk Brave | Human, Kinfolk | Rare | Growth | 2 |
2 | 1 | 2 | - |
| Kinfolk Jarl | Human, Kinfolk | Rare | Growth | 7 |
3 | 2 | 6 | Relentless. For each creature adjacent to Kinfolk Jarl, Kinfolk Jarl gains +1 Attack. |
| Kinfolk Veteran | Human, Kinfolk | Common | Growth | 5 |
3 | 2 | 4 | Haste. |
| Knight Scholar | Human, Knight | Rare | Order | 5 |
3 | 2 | 6 | Draw 1 scroll if Countdown is 0. Countdown is reset to Knight Scholar's base value. |
| Machine Priest | Human, Tribesman | Uncommon | Energy | 2 |
0 | 2 | 4 | Instead of attacking, Machine Priest heals all your structures by 1. When Countdown is 0, Machine Priest can move a structure one step in a random direction instead of healing. |
| Mangy Wolf | Beast, Wolf | Common | Growth | 4 |
2 | 2 | 3 | When Mangy Wolf deals damage, it is healed by one. Other Wolf creatures you control have their Countdown decreased by 1 when Mangy Wolf comes into play. |
| Ragged Wolf | Beast, Wolf | Common | Growth | 1 |
1 | 2 | 2 | Haste. |
| Royal Infantryman | Human, Soldier | Uncommon | Order | 1 |
1 | 2 | 2 | All friendly creatures on the same row as Royal Infantryman gain +1 Health. |
| Royal Skirmisher | Human, Soldier | Uncommon | Order | 3 |
3 | 2 | 3 | Relentless. |
| Royal Spearman | Human, Soldier | Uncommon | Order | 3 |
2 | 2 | 3 | Spiky 2. |
| Royal Vanguard | Human, Knight | Rare | Order | 5 |
3 | 2 | 5 | When Royal Vanguard's Countdown becomes 0, all other units you control gain +1 Attack until end of turn. |
| Scattergunner | Human, Tribesman | Uncommon | Energy | 3 |
4 | 2 | 2 | Ranged Attack. |
| Sinmarked Zealot | Human | Uncommon | Order | 1 |
1 | 2 | 1 | When Countdown is 0, Sinmarked Zealot can be sacrificed to deal 2 damage to target unit. |
| Sister of the Fox | Human, Kinfolk | Common | Growth | 2 |
1 | 2 | 1 | When Sister of the Fox comes into play, draw 1 scroll. |
| Tool Initiate | Human | Uncommon | Energy | 2 |
2 | 2 | 3 | When Tool Initiate's Countdown is 0, you may increase its Countdown by 1 to increase target structure's Attack by 1. |
| Vaettr of the Wild | Vaettr | Uncommon | Growth | 2 |
1 | 2 | 1 | When Vaettr of the Wild comes into play, increase Growth by 1. When Vaettr of the Wild leaves play, decrease Growth by 1. |
| Wildling | Human | Uncommon | Growth | 4 |
0 | 1 | 4 | When a creature is summoned adjacent to Wildling, Wildling is dealt 1 damage and its Attack is increased by 1. |