Growth

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Growth.png

One of the four resource types.

A Growth deck puts lots of creatures on the board and attempts to overwhelm the opponent this way. Spells and enchantments are mostly used to strengthen your own units or to provide scrolls or resources.

List of growth scrolls[edit | edit source]

Scroll Name Type Subtypes Rarity Cost A. C. H. Talents and abilities
Ancestral Pact Spell - Uncommon 3 Growth.png - - - During your opponent's next turn, when a unit you control is destroyed, draw 1 scroll.
Ancestral Totem Structure Totem Rare 4 Growth.png 0 - 2 As long as Ancestral Totem is in play, creatures you control gain +1 Attack.
Appurtenance Enchantment - Rare 2 Growth.png - - - Enchanted unit gets +1 Health for each Beast you control.
Bear Paw Enchantment - Common 2 Growth.png - - - Enchanted unit gains +2 Attack and +2 Health. When Bear Paw enters play, enchanted unit's Countdown increases by 1.
Beast Rat Creature Beast, Rat Common 1 Growth.png 1 2 2 -
Berserker Creature Human, Kinfolk Uncommon 5 Growth.png 4 2 4 When Berserker takes damage, Berserker's Attack is increased by 1. At the beginning of your turn, Berserker heals 1 point of Health.
Binding Root Enchantment - Common 1 Growth.png - - - Enchanted unit's Move is decreased by 1.
Bloodboil Enchantment - Common 1 Growth.png - - - When enchanted unit takes damage, increase the unit's Attack by 2.
Bountiful Times Spell - Uncommon 3 Growth.png - - - Summons a Bunny on target tile. All Bunnies count down by 1.
Breaker Creature Human, Kinfolk Rare 3 Growth.png 3 2 3 When Breaker deals damage, its Attack is increased by 1.
Brother of the Wolf Creature Human, Kinfolk Common 4 Growth.png 3 2 4 When Brother of the Wolf's Countdown is 0, you may reset its Countdown to summon a Ragged Wolf on an adjacent tile.
Bunny Creature Beast, Bunny Uncommon 1 Growth.png 0 3 1 If Bunny's Attack is 0, it will summon another Bunny in an adjacent tile instead of attacking.
Champion Ring Enchantment - Common 2 Growth.png - - - Enchanted unit gets +2 Attack.
Crimson Bull Spell - Common 3 Growth.png - - - All units you control gain +2 Attack until end of turn.
Crone Creature Human, Kinfolk Uncommon 3 Growth.png 0 3 2 Crone does not attack. When Crone is destroyed in melee combat, the attacking unit is destroyed.
Culling the Flock Spell - Rare 2 Growth.png - - - Sacrifice target Beast. All other Beasts you control have their Attack increased by that unit's Attack until end of turn, and become fully healed.
Death Cap Berserk Enchantment - Rare 3 Growth.png - - - When Death Cap Berserk comes into play, and at the beginning of its following turns, enchanted creature's Countdown is decreased by 2. At the end of these turns, it is dealt 2 damage.
Druid Burial Ground Structure Wall Uncommon 3 Growth.png 0 - 5 At the beginning of your turn, Druid Burial Ground adjacent units are healed by 1.
Dryadic Power Enchantment - Uncommon 1 Growth.png - - - Enchanted creature gains +1 Attack and +3 Health, and its Move is decreased by 1.
Earthbond Enchantment - Common 1 Growth.png - - - Enchanted unit you control cannot be moved by opponent. Enchanted unit's Health is increased by 2.
Earthborn Mystic Creature Human, Mystic Uncommon 3 Growth.png 2 2 4 Enchanted creatures you control have +1 Attack. When Earthborn Mystic's Countdown is 0, you may reset its Countdown to draw an enchantment scroll. If you do, Earthborn Mystic takes 1 damage.
Earthen Testament Spell - Uncommon 2 Growth.png - - - All your enchanted units count down by 2.
Elan Vital Enchantment - Common 1 Growth.png - - - Enchanted unit is healed by 1 Health each round.
Erode Spell - Uncommon 1 Growth.png - - - Target structure is dealt 2 damage. Increase Decay by 1.
Essence Feast Spell - Rare 4 Growth.png - - - For each unit you control, heal your idol on the same row by 1. Beast creatures deal double damage to idols this turn.
Eternal Statue Structure Wall Common 2 Growth.png 0 - 4 At the beginning of your turn, Eternal Statue heals 1 point of Health.
Eye of Eagle Spell - Common 1 Growth.png - - - Take the next creature scroll from your library and add it to your hand.
Fertile Soil Spell - Rare 4 Growth.png - - - Sacrifice target creature you control and draw 3 scrolls.
Fierce Tactics Spell - Rare 4 Growth.png - - - All your melee creatures become Relentless until end of turn.
Frost Gale Spell - Common 2 Growth.png - - - Deal 1 damage to all units.
Frostbeard Creature Human, Kinfolk Common 3 Growth.png 6 3 2 When Frostbeard is killed in battle, friendly units gain +2 Attack until end of your turn.
God Hand Spell - Rare 8 Growth.png - - - All your units gain +2 Attack until end of turn, and have their Countdown decreased by 2.
Gravehawk Creature Human Uncommon 2 Growth.png 1 2 3 Relentless. For each of your Gravelocks, Gravehawk gains +1 Attack.
Great Wolf Creature Beast, Wolf Rare 5 Growth.png 3 2 5 Relentless. Great Wolf gets +1 Attack for every other Wolf you control.
Hymn Spell - Uncommon 1 Growth.png - - - Heal target unit by 3 Health.
Illthorn Structure Wall Common 2 Growth.png 0 - 3 Spiky 1.
Illthorn Seed Enchantment - Uncommon 1 Growth.png - - - When enchanted unit you control is destroyed, summon Illthorn in its place.
Jarl Urhald Creature Human, Kinfolk Rare 9 Growth.png 6 2 7 Unique, Relentless, Inspiring: +2 Attack, Pillage: Urhald's Countdown is set to 0 after attacking.
Junkyard Structure Wall Common 1 Growth.png 0 - 3 Rat creatures you control gain +1 Health while Junkyard is in play.
Kinfolk Brave Creature Human, Kinfolk Rare 2 Growth.png 2 1 2 -
Kinfolk Jarl Creature Human, Kinfolk Rare 7 Growth.png 3 2 6 Relentless, Inspiring: +1 Attack. For each creature adjacent to Kinfolk Jarl, Kinfolk Jarl gains +1 Attack.
Kinfolk Ranger Creature Human, Kinfolk Common 2 Growth.png 2 2 3 -
Kinfolk Veteran Creature Human, Kinfolk Uncommon 5 Growth.png 3 2 3 Haste.
Leeching Ring Enchantment - Uncommon 1 Growth.png - - - When enchanted creature deals damage, enchanted creature is healed equal to its base Countdown.
Mangy Wolf Creature Beast, Wolf Common 4 Growth.png 2 2 3 When Mangy Wolf deals damage, it is healed by 1. Other Wolf creatures you control have their Countdown decreased by 1 when Mangy Wolf comes into play.
Noaidi Creature Human, Kinfolk Uncommon 3 Growth.png 2 2 2 When Noaidi comes into play, you gain 1 resource of each non-Growth type your opponent has.
Nutrition Spell - Uncommon 1 Growth.png - - - Sacrifice target unit you control and add that unit's cost to your current resources.
Oak Blood Enchantment - Rare 4 Growth.png - - - Enchanted creature gains +6 Health.
Outcast Rebel Creature Human, Rebel Common 2 Growth.png 4 3 3 -
Owl Creature Beast Common 1 Growth.png 1 1 1 Flying. When Owl moves, its Countdown is increased by 1.
Quake Spell - Rare 6 Growth.png - - - Deal 3 damage to all structures and 2 damage to all creatures.
Ragged Wolf Creature Beast, Wolf Common 1 Growth.png 1 2 2 Haste.
Rallying Spell - Uncommon 5 Growth.png - - - All units you control have their Countdown decreased by 2.
Ranger's Bane Enchantment - Uncommon 2 Growth.png - - - Enchanted creature becomes poisoned for 3 rounds.
Rat King Spell - Rare 4 Growth.png - - - Summons a Beast Rat on target tile and on two adjacent random tiles.
Rumble Spell Displacement Uncommon 3 Growth.png - - - Opponent's units move one step to a random adjacent empty tile.
Sand Pact Memorial Structure Memorial Common 3 Growth.png 0 - 1 When Sand Pact Memorial comes into play, increase your current Energy by 5.
Seed of Insurgency Enchantment - Rare 6 Growth.png - - - When enchanted creature is destroyed, it's summoned again on the same tile. Its countdown is set to 1.
Sister of the Bear Creature Human, Kinfolk Common 4 Growth.png 4 2 4 -
Sister of the Fox Creature Human, Kinfolk Common 2 Growth.png 1 2 1 When Sister of the Fox comes into play, draw 1 scroll.
Sister of the Owl Creature Human, Kinfolk Rare 5 Growth.png 2 2 4 An Owl is summoned together with Sister of the Owl. When an Owl deals damage, Sister of the Owl's Attack increases by 1. When an Owl is destroyed, Sister of the Owl's Health increases by 1.
Skythorn Structure Totem Uncommon 3 Growth.png 0 6 4 Spiky 1. Does not count down. When a creature comes into play on your side, Skythorn's Countdown is decreased by 1. When Skythorn's Countdown becomes 0, draw 1 scroll.
Stag Heart Enchantment - Common 2 Growth.png - - - Enchanted unit gets +1 Attack and +1 Health for each Stag Heart on the same side.
Stone Pact Memorial Structure Memorial Common 3 Growth.png 0 - 2 When Stone Pact Memorial comes into play, increase Order by 1.
Striped Fangbear Creature Beast, Bear Uncommon 4 Growth.png 1 2 4 As long as opponent controls any Humans, Striped Fangbear is Relentless and its Attack is increased by 3.
Underdog's Spite Spell - Common 3 Growth.png - - - All units you control with Attack 2 or less count down by 1.
Unground Enchantment - Uncommon 2 Growth.png - - - Any time an idol takes damage, enchanted unit takes damage equal to half that amount (rounded down).
Unleash Inner Power Spell - Rare 4 Growth.png - - - Target creature's Attack is increased by its Health value. Its Health is then set to 2.
Untainted Enchantment - Rare 2 Growth.png - - - Enchanted unit has Ward.
Vaettr of the Wild Creature Vaettr Uncommon 1 Growth.png 1 2 1 When Vaettr of the Wild comes into play, increase Growth by 1. When Vaettr of the Wild leaves play, decrease Growth by 1.
Vengeful Vaettr Creature Vaettr Common 2 Growth.png 2 2 2 Pillage: Increase Growth by 1. Vengeful Vaettr is dealt 1 damage.
Verdant Veil Enchantment - Rare 3 Growth.png - - - Enchanted creature's Health is increased by 3. As long as its Health is no less than its base value, it has Ward.
Vitality Well Structure Totem Common 2 Growth.png 0 3 3 Haste. When Vitality Well's Countdown becomes 0, all friendly units are healed by 1.
Vitriol Aura Enchantment - Common 1 Growth.png - - - When enchanted unit is attacked in melee combat, attacker becomes poisoned for 3 rounds.
Wetland Ranger Creature Human, Rebel Common 4 Growth.png 1 1 4 Pillage: All your units get +1 Attack during your and your opponent's next turns.
Wildling Creature Human Uncommon 4 Growth.png 0 1 4 When a creature is summoned adjacent to Wildling, Wildling is dealt 1 damage and its Attack is increased by 1.

See also[edit | edit source]